struct ComputeInputs0 {
  @builtin(local_invocation_id)
  local_invocation_id : vec3<u32>,
}

struct ComputeInputs1 {
  @builtin(workgroup_id)
  workgroup_id : vec3<u32>,
}

@compute @workgroup_size(1)
fn main(inputs0 : ComputeInputs0, @builtin(local_invocation_index) local_invocation_index : u32, @builtin(global_invocation_id) global_invocation_id : vec3<u32>, inputs1 : ComputeInputs1) {
  let foo : u32 = (((inputs0.local_invocation_id.x + local_invocation_index) + global_invocation_id.x) + inputs1.workgroup_id.x);
}
